#pragma once
#include "IComponent.h"

class GaulemRenderableComponent : public IComponent
{
public:
    GaulemRenderableComponent(bool fTop);
    virtual ~GaulemRenderableComponent();

public:
    bool IsOnTop() const { return m_fTop; }

private:
    bool m_fTop;

#define ICOMPONENT_I
#include ICOMPONENT_H
};

